1 |
starting_point_x = x; |
2 |
starting_point_y = y; |
3 |
draw_position_x = starting_point_x; |
4 |
draw_position_y = starting_point_y; |
5 |
damage_disjoint_x = 0; |
6 |
damage_disjoint_y = 0; |
7 |
damage_disjoint_count = 0; |
8 |
no_loop_damage_disjoint_count = false; |
9 |
image_speed = 0; |
10 |
image_index = 0; |
11 |
sign_modifier = -1; |
12 |
time_elapsed = 10; |
13 |
time_max = 18; |
14 |
time_increase = 1; |
15 |
max_rise = 2; |
16 |
starting_point_x = x + max_rise; |
17 |
starting_point_y = y; |
18 |
draw_position_x = starting_point_x; |
19 |
draw_position_y = starting_point_y; |