Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_petal_pull_pollen_Step_0

(view raw script w/o annotations or w/e)
1
if (live_call())
2
    return global.live_result;
3
var dir_inc = 1;
4
if (instance_exists(target) && target != -4)
5
    direction -= (0.1 * angle_difference(direction, point_direction(x, y, target.x, target.y)));
6
image_angle = direction;