| 1 | if (live_call())  | 
    
| 2 | return global.live_result;  | 
    
| 3 | switch (scene)  | 
    
| 4 | { | 
    
| 5 | case 1:  | 
    
| 6 | if (alpha < 1)  | 
    
| 7 | alpha += 0.2;  | 
    
| 8 | else  | 
    
| 9 | scene++;  | 
    
| 10 | break;  | 
    
| 11 | case 2:  | 
    
| 12 | if (alpha > 0)  | 
    
| 13 | alpha -= 0.2;  | 
    
| 14 | else  | 
    
| 15 | scene++;  | 
    
| 16 | break;  | 
    
| 17 | }  |