| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | switch (scene) |
| 4 | { |
| 5 | case 1: |
| 6 | if (alpha < 1) |
| 7 | alpha += 0.2; |
| 8 | else |
| 9 | scene++; |
| 10 | break; |
| 11 | case 2: |
| 12 | if (alpha > 0) |
| 13 | alpha -= 0.2; |
| 14 | else |
| 15 | scene++; |
| 16 | break; |
| 17 | } |