| 1 |
if (instance_exists(obj_postgame_walk_blocker) || instance_exists(obj_steam_walk_blocker) || instance_exists(obj_dunes_29_geno_blocker)) |
| 2 |
{ |
| 3 |
autowalk_direction = "nothing"; |
| 4 |
state = scr_normal_state; |
| 5 |
exit; |
| 6 |
} |
| 7 |
switch (global.flag[28 Spoken to Dalv in his house]) |
| 8 |
{ |
| 9 |
case 1: |
| 10 |
if (instance_exists(obj_dalv2)) |
| 11 |
{ |
| 12 |
if (obj_dalv2.dalv_talk_waiter > 0) |
| 13 |
{ |
| 14 |
clover_walk_backwards = false; |
| 15 |
autowalk_direction = "nothing"; |
| 16 |
state = scr_frozen_state; |
| 17 |
direction = 90; |
| 18 |
exit; |
| 19 |
} |
| 20 |
} |
| 21 |
if (instance_exists(obj_doorway_blocker_dalvshouse)) |
| 22 |
{ |
| 23 |
if (obj_doorway_blocker_dalvshouse.waiter > 0) |
| 24 |
{ |
| 25 |
clover_walk_backwards = false; |
| 26 |
autowalk_direction = "nothing"; |
| 27 |
state = scr_frozen_state; |
| 28 |
direction = 90; |
| 29 |
exit; |
| 30 |
} |
| 31 |
} |
| 32 |
if (instance_exists(obj_doorway_blocker_dalvsroom)) |
| 33 |
{ |
| 34 |
if (obj_doorway_blocker_dalvsroom.waiter > 0) |
| 35 |
{ |
| 36 |
clover_walk_backwards = false; |
| 37 |
autowalk_direction = "nothing"; |
| 38 |
state = scr_frozen_state; |
| 39 |
direction = 90; |
| 40 |
exit; |
| 41 |
} |
| 42 |
} |
| 43 |
switch (room) |
| 44 |
{ |
| 45 |
case rm_dalvshouse: |
| 46 |
switch (global.lastroom) |
| 47 |
{ |
| 48 |
case "rm_dalvroomhall": |
| 49 |
instance_create(335, 110, obj_dalv2); |
| 50 |
with (obj_dalv2) |
| 51 |
{ |
| 52 |
image_alpha = 1; |
| 53 |
direction = 180; |
| 54 |
path_speed = 3; |
| 55 |
} |
| 56 |
autowalk_direction = "nothing"; |
| 57 |
state = scr_frozen_state; |
| 58 |
obj_dalv2.alarm[0] = 30; |
| 59 |
break; |
| 60 |
case "rm_dalvhallway": |
| 61 |
autowalk_direction = "nothing"; |
| 62 |
state = scr_normal_state; |
| 63 |
break; |
| 64 |
default: |
| 65 |
autowalk_direction = "nothing"; |
| 66 |
} |
| 67 |
break; |
| 68 |
case rm_dalvroomhall: |
| 69 |
switch (global.lastroom) |
| 70 |
{ |
| 71 |
case "rm_dalvshouse": |
| 72 |
instance_create(-20, 140, obj_dalv2); |
| 73 |
with (obj_dalv2) |
| 74 |
{ |
| 75 |
image_alpha = 1; |
| 76 |
direction = 0; |
| 77 |
path_speed = 3; |
| 78 |
} |
| 79 |
autowalk_direction = "nothing"; |
| 80 |
state = scr_frozen_state; |
| 81 |
obj_dalv2.alarm[0] = 30; |
| 82 |
break; |
| 83 |
case "rm_dalvsroom": |
| 84 |
autowalk_direction = "nothing"; |
| 85 |
state = scr_normal_state; |
| 86 |
break; |
| 87 |
} |
| 88 |
break; |
| 89 |
case rm_dalvExit_pacifist: |
| 90 |
if (autowalk_direction == "left") |
| 91 |
{ |
| 92 |
clover_walk_backwards = false; |
| 93 |
direction = 0; |
| 94 |
} |
| 95 |
else if (autowalk_direction == "right") |
| 96 |
{ |
| 97 |
direction = 90; |
| 98 |
} |
| 99 |
autowalk_direction = "nothing"; |
| 100 |
state = scr_normal_state; |
| 101 |
break; |
| 102 |
default: |
| 103 |
autowalk_direction = "nothing"; |
| 104 |
} |
| 105 |
break; |
| 106 |
default: |
| 107 |
autowalk_direction = "nothing"; |
| 108 |
} |