1 |
palette_index = obj_pl.palette_index; |
2 |
shader_on = obj_pl.shader_on; |
3 |
with (other) |
4 |
{ |
5 |
switch (state) |
6 |
{ |
7 |
case 0: |
8 |
obj_pl.x = x; |
9 |
obj_pl.y = y; |
10 |
audio_sound_gain(obj_radio.current_song, 0, 0); |
11 |
if ((room == rm_dunes_22 && x >= 290) || (room == rm_dunes_20 && x <= 310)) |
12 |
{ |
13 |
audio_play_sound(snd_rock_break, 1, 0); |
14 |
audio_stop_sound(snd_rock_roll); |
15 |
hspeed = 0; |
16 |
image_speed = 0; |
17 |
if (room == rm_dunes_22) |
18 |
x = 290; |
19 |
else |
20 |
x = 310; |
21 |
timer = 50; |
22 |
state++; |
23 |
} |
24 |
break; |
25 |
case 1: |
26 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
27 |
exit; |
28 |
audio_sound_gain(obj_radio.current_song, 1, 500); |
29 |
scr_audio_fade_outscr_audio_fade_outfunction scr_audio_fade_out(arg0, arg1)
{
var snd = arg0;
var fade_len = arg1;
if (!audio_is_playing(snd))
return false;
audio_sound_gain(snd, 0, fade_len);
if (instance_exists(obj_audio_fade_helper))
{
with (obj_audio_fade_helper)
{
if (audio_to_fade == snd)
return false;
}
}
with (instance_create(0, 0, obj_audio_fade_helper))
audio_to_fade = snd;
} (194, 250); |
30 |
instance_destroy(); |
31 |
instance_create(x, y, obj_player_cart); |
32 |
var clovjump = instance_create(x, y, obj_clover_minesjump); |
33 |
if (room == rm_dunes_20) |
34 |
clovjump.hsp *= -1; |
35 |
state++; |
36 |
break; |
37 |
} |
38 |
if (hspeed > 0) |
39 |
image_xscale = sign(hspeed); |
40 |
} |