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gml_Object_obj_pulley_elevator_bottom_Step_2

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1
if (instance_exists(obj_pulley_elevator_1))
2
{
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    x = obj_pulley_elevator_1.x;
4
    y = obj_pulley_elevator_1.y + 2;
5
}
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else
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{
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    x = obj_pulley_elevator_2.x;
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    y = obj_pulley_elevator_2.y + 2;
10
}