1 | if (puzzlecount == 5) |
2 | { |
3 | global.flag[2 First Dark Ruins light puzzle completion] = true; |
4 | audio_play_sound(snd_success, 1, 0); |
5 | puzzlecount++; |
6 | } |
7 | if (global.flag[2 First Dark Ruins light puzzle completion] == true) |
8 | obj_spikes.image_index = 1; |