1 |
script_execute(scr_controls_text); |
2 |
if (key_revert_pressed) |
3 |
{ |
4 |
characters = message_length; |
5 |
message_draw = string_copy(message[message_current], 0, characters); |
6 |
} |
7 |
if (characters < message_length) |
8 |
{ |
9 |
if (counter == 0) |
10 |
{ |
11 |
script_execute(scr_text_increase); |
12 |
script_execute(scr_talking_text); |
13 |
} |
14 |
else |
15 |
{ |
16 |
can_talk = false; |
17 |
} |
18 |
} |
19 |
else |
20 |
{ |
21 |
can_talk = false; |
22 |
if (key_select_pressed && skippable == true) |
23 |
{ |
24 |
if (message_current < message_end) |
25 |
{ |
26 |
message_adv = true; |
27 |
} |
28 |
else if (global.enemy_sparing) |
29 |
{ |
30 |
if (!instance_exists(obj_battle_fade_out_screen)) |
31 |
{ |
32 |
audio_play_sound(snd_monster_damage_death, 1, 0); |
33 |
instance_create(0, 0, obj_battle_fade_out_screen); |
34 |
} |
35 |
} |
36 |
else |
37 |
{ |
38 |
with (obj_quote_bubble_battle) |
39 |
instance_destroy(); |
40 |
instance_destroy(); |
41 |
} |
42 |
} |
43 |
} |
44 |
if (message_adv == true) |
45 |
{ |
46 |
message_current += 1; |
47 |
message_length = string_length(message[message_current]); |
48 |
characters = 0; |
49 |
message_draw = ""; |
50 |
draw_enabled = true; |
51 |
message_adv = false; |
52 |
} |
53 |
script_execute(scr_text_counter); |