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gml_Object_obj_quote_battle_dalv_sparing_Create_0

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1
message[0] = "You want me... to...#shake your hand?";
2
message[1] = "Even after I#wrongfully attacked#you?";
3
message[2] = "But that is... a sign#of friendship... ";
4
message[3] = "You're a human, right?#Is it the same where#you come from?";
5
message[4] = "I'm not sure... I#didn't ever expect to#meet another human.";
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message[5] = "Let alone befriend#them...";
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message[6] = "Don't get me wrong!#I'd love to have a#friend!";
8
message[7] = "...I mean, I think. I#don't really remember#what that entails...";
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message[8] = "I guess I'll give it#a shot if you will.";
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portrait[0] = 1768;
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portrait[1] = 1763;
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portrait[2] = 1765;
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portrait[3] = 1763;
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portrait[4] = 1780;
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portrait[5] = 1786;
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portrait[6] = 1768;
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portrait[7] = 1780;
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portrait[8] = 1769;
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message_end = 8;
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message_current = 0;
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message_draw = "";
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increase = global.text_speed;
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characters = 0;
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hold = 0;
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message_length = string_length(message[message_current]);
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script_execute(scr_generate_text_counters);