1 |
script_execute(scr_controls_text); |
2 |
if (key_revert_pressed) |
3 |
{ |
4 |
characters = message_length; |
5 |
message_draw = string_copy(message[message_current], 0, characters); |
6 |
} |
7 |
if (characters < message_length) |
8 |
{ |
9 |
if (counter == 0) |
10 |
{ |
11 |
script_execute(scr_text_increase); |
12 |
script_execute(scr_talking_dalv); |
13 |
} |
14 |
else |
15 |
{ |
16 |
can_talk = false; |
17 |
} |
18 |
} |
19 |
else |
20 |
{ |
21 |
can_talk = false; |
22 |
if (key_select_pressed) |
23 |
{ |
24 |
if (message_current < message_end) |
25 |
{ |
26 |
message_current += 1; |
27 |
message_length = string_length(message[message_current]); |
28 |
characters = 0; |
29 |
message_draw = ""; |
30 |
} |
31 |
else |
32 |
{ |
33 |
var enemy_mode = global.enemy_mode; |
34 |
var can_attack = true; |
35 |
switch (enemy_mode) |
36 |
{ |
37 |
case 0: |
38 |
if (global.enemy_mode_gen == 0 && global.turns_passed >= 9) |
39 |
can_attack = false; |
40 |
break; |
41 |
case 1: |
42 |
if (global.enemy_mode_gen == 0 && global.turns_passed >= 8) |
43 |
can_attack = false; |
44 |
break; |
45 |
case 2: |
46 |
if (global.turns_passed >= 7) |
47 |
can_attack = false; |
48 |
break; |
49 |
} |
50 |
if (can_attack == true) |
51 |
{ |
52 |
with (obj_heart_battle_fighting_parent) |
53 |
moveable = true; |
54 |
} |
55 |
else |
56 |
{ |
57 |
with (obj_dialogue_box_battle_transformation_any) |
58 |
event_user(0); |
59 |
} |
60 |
with (obj_quote_bubble_battle) |
61 |
instance_destroy(); |
62 |
instance_destroy(); |
63 |
} |
64 |
} |
65 |
} |
66 |
script_execute(scr_text_counter); |