1 |
execute_normal = false; |
2 |
execute_random = false; |
3 |
text_effect = "circle"; |
4 |
text_effect_2 = "circle"; |
5 |
color_count = 0; |
6 |
if (global.battle_enemy_name == "dunebud duo") |
7 |
{ |
8 |
if (global.enemy_dead_2 == true && global.fight_number == 1 && global.battle_menu_number == 1) |
9 |
{ |
10 |
message[0] = "?~"; |
11 |
message_end = 0; |
12 |
} |
13 |
else |
14 |
{ |
15 |
execute_normal = true; |
16 |
} |
17 |
} |
18 |
else |
19 |
{ |
20 |
execute_normal = true; |
21 |
} |
22 |
if (execute_normal == true) |
23 |
{ |
24 |
if (global.enemy_sparing == true && global.enemy_low_hp == false) |
25 |
{ |
26 |
message[0] = "heHe~"; |
27 |
message_end = 0; |
28 |
} |
29 |
else if (global.enemy_low_hp == true) |
30 |
{ |
31 |
random_number = irandom_range(0, 1); |
32 |
if (random_number == 0) |
33 |
{ |
34 |
message[0] = "Bwaa~"; |
35 |
message_end = 0; |
36 |
} |
37 |
else if (random_number == 1) |
38 |
{ |
39 |
message[0] = "Grrr~"; |
40 |
message_end = 0; |
41 |
} |
42 |
} |
43 |
else if (global.last_action_selected == "Action 1 Message 0") |
44 |
{ |
45 |
message[0] = "Oo??"; |
46 |
message_end = 0; |
47 |
} |
48 |
else if (global.last_action_selected == "Action 2 Message 0") |
49 |
{ |
50 |
message[0] = "Awawa~"; |
51 |
message_end = 0; |
52 |
} |
53 |
else if (global.last_action_selected == "Action 3 Message 0" || global.last_action_selected == "Action 3 Message 1") |
54 |
{ |
55 |
message[0] = "Uuuu~"; |
56 |
message_end = 0; |
57 |
} |
58 |
else |
59 |
{ |
60 |
execute_random = true; |
61 |
if (execute_random == true) |
62 |
{ |
63 |
random_number = irandom_range(0, 3); |
64 |
if (random_number == 0) |
65 |
{ |
66 |
message[0] = "Swip#Swap~"; |
67 |
message_end = 0; |
68 |
} |
69 |
else if (random_number == 1) |
70 |
{ |
71 |
message[0] = "Gwob#Gwub~"; |
72 |
message_end = 0; |
73 |
} |
74 |
else if (random_number == 2) |
75 |
{ |
76 |
message[0] = "Awoooo~"; |
77 |
message_end = 0; |
78 |
} |
79 |
else if (random_number == 3) |
80 |
{ |
81 |
message[0] = "Wiggle#Woggle~"; |
82 |
message_end = 0; |
83 |
} |
84 |
} |
85 |
} |
86 |
} |
87 |
message_current = 0; |
88 |
message_draw = ""; |
89 |
increase = global.text_speed; |
90 |
characters = 0; |
91 |
hold = 0; |
92 |
message_length = string_length(message[message_current]); |
93 |
script_execute(scr_generate_text_counters); |
94 |
circle_text_angle = global.circle_text_angle_default; |
95 |
circle_text_angle_direction = 1; |