1 |
text_effect = "twitchy"; |
2 |
message[0] = "Nice attack, Edward!"; |
3 |
message[1] = "You're doing a#good job as well,#Clover!"; |
4 |
message[2] = "Ready for this?"; |
5 |
message_end = 2; |
6 |
message_current = 0; |
7 |
message_draw = ""; |
8 |
increase = global.text_speed; |
9 |
characters = 0; |
10 |
hold = 0; |
11 |
message_length = string_length(message[message_current]); |
12 |
script_execute(scr_generate_text_counters); |
13 |
circle_text_angle = global.circle_text_angle_default; |
14 |
circle_text_angle_direction = 1; |
15 |
talk_script = scr_talking_moray; |