1 |
execute_normal = false; |
2 |
execute_random = false; |
3 |
if (global.battle_enemy_name == "flier trio") |
4 |
{ |
5 |
if (((global.enemy_dead_2 == true && global.fight_number == 2) || (global.enemy_dead_3 == true && global.fight_number == 3)) && global.battle_menu_number == 1) |
6 |
{ |
7 |
message[0] = "That was my bro!"; |
8 |
message[1] = "He had goals in#life!"; |
9 |
message_end = 1; |
10 |
} |
11 |
else |
12 |
{ |
13 |
execute_normal = true; |
14 |
} |
15 |
} |
16 |
else if (global.battle_enemy_name == "flier penilla duo") |
17 |
{ |
18 |
if (global.enemy_dead_2 == true && global.fight_number == 2 && global.battle_menu_number == 1) |
19 |
{ |
20 |
message[0] = "She was my friend#(I think)."; |
21 |
message_end = 0; |
22 |
} |
23 |
else |
24 |
{ |
25 |
execute_normal = true; |
26 |
} |
27 |
} |
28 |
else |
29 |
{ |
30 |
execute_normal = true; |
31 |
} |
32 |
if (execute_normal == true) |
33 |
{ |
34 |
if (global.last_action_selected == "Action 1 Low HP") |
35 |
{ |
36 |
message[0] = "Don't come near#me!"; |
37 |
message_end = 0; |
38 |
} |
39 |
else if (global.last_action_selected == "Action 1 Message 0") |
40 |
{ |
41 |
random_number = irandom_range(0, 1); |
42 |
if (random_number == 0) |
43 |
{ |
44 |
message[0] = "I... This isn't#really me..."; |
45 |
message_end = 0; |
46 |
} |
47 |
else if (random_number == 1) |
48 |
{ |
49 |
message[0] = "You're right.#Something needs#to change."; |
50 |
message_end = 0; |
51 |
} |
52 |
} |
53 |
else if (global.last_action_selected == "Action 2 Low HP") |
54 |
{ |
55 |
message[0] = "I don't accept."; |
56 |
message_end = 0; |
57 |
} |
58 |
else if (global.last_action_selected == "Action 2 Message 0") |
59 |
{ |
60 |
random_number = irandom_range(0, 1); |
61 |
if (random_number == 0) |
62 |
{ |
63 |
message[0] = "That's right! I#knew you noticed!"; |
64 |
message_end = 0; |
65 |
} |
66 |
else if (random_number == 1) |
67 |
{ |
68 |
message[0] = "Yeah, I totally#agree."; |
69 |
message_end = 0; |
70 |
} |
71 |
} |
72 |
else if (global.last_action_selected == "Action 3 Low HP") |
73 |
{ |
74 |
message[0] = "Right back at#you."; |
75 |
message_end = 0; |
76 |
} |
77 |
else if (global.last_action_selected == "Action 3 Message 0") |
78 |
{ |
79 |
random_number = irandom_range(0, 1); |
80 |
if (random_number == 0) |
81 |
{ |
82 |
message[0] = "You just have no#sense of modern#fashion trends!"; |
83 |
message_end = 0; |
84 |
} |
85 |
else if (random_number == 1) |
86 |
{ |
87 |
message[0] = "That hurts me on#a personal level."; |
88 |
message_end = 0; |
89 |
} |
90 |
} |
91 |
else if (global.enemy_low_hp == true) |
92 |
{ |
93 |
random_number = irandom_range(0, 1); |
94 |
if (random_number == 0) |
95 |
{ |
96 |
message[0] = "Just gotta keep#it... cool."; |
97 |
message_end = 0; |
98 |
} |
99 |
else if (random_number == 1) |
100 |
{ |
101 |
message[0] = "So this is how it#ends?"; |
102 |
message_end = 0; |
103 |
} |
104 |
} |
105 |
else |
106 |
{ |
107 |
if (global.battle_enemy_name == "flier trio") |
108 |
{ |
109 |
if ((global.enemy_dead_2 + global.enemy_spared_2 + global.enemy_dead_3 + global.enemy_spared_2) < 2) |
110 |
{ |
111 |
random_number = irandom_range(0, 2); |
112 |
if (random_number == 0) |
113 |
{ |
114 |
message[0] = "Who wants to have#a cookout?"; |
115 |
message_end = 0; |
116 |
} |
117 |
else if (random_number == 1) |
118 |
{ |
119 |
message[0] = "Hey guys, check#out my new ride#B)"; |
120 |
message_end = 0; |
121 |
} |
122 |
else if (random_number == 2) |
123 |
{ |
124 |
message[0] = "Finally! Monsters#that get me!"; |
125 |
message_end = 0; |
126 |
} |
127 |
} |
128 |
else |
129 |
{ |
130 |
execute_random = true; |
131 |
} |
132 |
} |
133 |
else if (global.battle_enemy_name == "flier penilla duo") |
134 |
{ |
135 |
if ((global.enemy_dead_2 + global.enemy_spared_2) < 1) |
136 |
{ |
137 |
message[0] = "Is art what the kids#are into these days?"; |
138 |
message_end = 0; |
139 |
} |
140 |
else |
141 |
{ |
142 |
execute_random = true; |
143 |
} |
144 |
} |
145 |
else |
146 |
{ |
147 |
execute_random = true; |
148 |
} |
149 |
if (execute_random == true) |
150 |
{ |
151 |
random_number = irandom_range(0, 2); |
152 |
if (random_number == 0) |
153 |
{ |
154 |
message[0] = "I'm looking to#buy a boat! Know#anyone selling?"; |
155 |
message_end = 0; |
156 |
} |
157 |
else if (random_number == 1) |
158 |
{ |
159 |
message[0] = "I've been working#out! No big deal#; )"; |
160 |
message_end = 0; |
161 |
} |
162 |
else if (random_number == 2) |
163 |
{ |
164 |
message[0] = "I found this#great new band#the other day!"; |
165 |
message_end = 0; |
166 |
} |
167 |
} |
168 |
} |
169 |
} |
170 |
message_current = 0; |
171 |
message_draw = ""; |
172 |
increase = global.text_speed; |
173 |
characters = 0; |
174 |
hold = 0; |
175 |
message_length = string_length(message[message_current]); |
176 |
script_execute(scr_generate_text_counters); |