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gml_Object_obj_quote_battle_know_cone_b_Create_0

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execute_normal = false;
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execute_random = false;
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if (global.battle_enemy_name == "frostermit know cone duo")
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{
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    if (global.enemy_dead == true && global.fight_number == 1 && global.battle_menu_number == 1)
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    {
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        var enemy_mode = global.enemy_mode;
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        switch (enemy_mode)
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        {
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            case 0:
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                message[0] = "OH WELL...";
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                message_end = 0;
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                break;
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            case 1:
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                message[0] = "WHY EVERYONE ALWAYS#RUN FROM KNOW CONE?";
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                message_end = 0;
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                break;
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        }
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    }
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    else
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    {
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        execute_normal = true;
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    }
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}
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else
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{
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    execute_normal = true;
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}
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if (execute_normal == true)
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{
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    if (global.last_action_selected == "Action 2 Out" && global.enemy_low_hp_2 == false)
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    {
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        message[0] = "KNOW CONE KNEW#SOMEONE WAS THERE!!";
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        message_end = 0;
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    }
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    else if (global.last_action_selected_2 == "Action 1 Low HP")
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    {
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        message[0] = "YOU WANT FLAME FOR#SELF! KNOW CONE SEES#THROUGH!";
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        message_end = 0;
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    }
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    else if (global.last_action_selected_2 == "Action 1 Message 0")
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    {
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        message[0] = "KNOW CONE WANT SEE#FIRE! KNOW CONE#PURSUE FIRE DREAM?";
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        message_end = 0;
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    }
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    else if (global.last_action_selected_2 == "Action 2 Low HP")
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    {
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        message[0] = "FIRE NICE!#STRANGER MEAN!";
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        message_end = 0;
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    }
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    else if (global.last_action_selected_2 == "Action 2 Message 1")
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    {
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        message[0] = "FIRE BAD? YOU TRIED#TO HELP KNOW CONE?#KNOW CONE APPRECIATES#THOUGHT!";
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        message_end = 0;
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    }
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    else if (global.last_action_selected_2 == "Action 2 Message 0")
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    {
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        message[0] = "FIRE HOT MELT KNOW#CONE? KNOW CONE NOT#KNOW THIS! YOU GOOD#FRIEND TO KNOW CONE!";
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        message_end = 0;
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    }
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    else if (global.last_action_selected_2 == "Action 3 Low HP")
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    {
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        message[0] = "KNOW CONE SORRY!#PLEASE LEAVE KNOW#CONE ALONE!";
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        message_end = 0;
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    }
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    else if (global.last_action_selected_2 == "Action 3 Message 1")
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    {
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        message[0] = "BUT YOU TEACHER? MY#IGNORANCE YOUR FAULT#NOW! JOKE ON YOU!";
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        message_end = 0;
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    }
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    else if (global.last_action_selected_2 == "Action 3 Message 0")
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    {
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        random_number = irandom_range(0, 2);
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        if (random_number == 0)
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        {
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            message[0] = "WHAT KNOW CONE NOT#KNOW IS NOT KNOW CONE#FAULT! THAT VERY RUDE!";
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            message_end = 0;
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        }
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        else if (random_number == 1)
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        {
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            message[0] = "YOU NOT SYMPATHETIC#TO KNOW CONE! THAT#MAKE KNOW CONE ANGRY!";
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            message_end = 0;
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        }
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        else if (random_number == 2)
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        {
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            message[0] = "THIS BULLYING!#BULLYING VERY MEAN!#KNOW CONE IS BEING#BULLIED!";
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            message_end = 0;
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        }
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    }
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    else if (global.enemy_low_hp_2 == true)
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    {
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        random_number = irandom_range(0, 1);
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        if (random_number == 0)
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        {
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            message[0] = "KNOW CONE HURT!#OW OW OW!#PAIN BAD!";
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            message_end = 0;
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        }
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        else if (random_number == 1)
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        {
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            message[0] = "KNOW CONE NO LIKE#SMALL STRANGER!";
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            message_end = 0;
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        }
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    }
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    else
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    {
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        if (global.battle_enemy_name == "frostermit know cone duo")
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        {
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            if ((global.enemy_dead + global.enemy_spared) < 1)
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            {
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                var enemy_mode = global.enemy_mode;
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                switch (enemy_mode)
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                {
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                    case 0:
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                        random_number = irandom_range(0, 2);
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                        if (random_number == 0)
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                        {
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                            message[0] = "HELLO?? SOMEONE#THERE??";
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                            message_end = 0;
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                        }
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                        else if (random_number == 1)
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                        {
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                            message[0] = "KNOW CONE CONFUSED!";
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                            message_end = 0;
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                        }
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                        else if (random_number == 2)
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                        {
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                            message[0] = "I BRING FIRE HERE!#FRIEND WILL SHOW!";
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                            message_end = 0;
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                        }
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                        break;
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                    case 1:
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                        random_number = irandom_range(0, 2);
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                        if (random_number == 0)
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                        {
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                            message[0] = "KNOW CONE KNOW#LOTS OF GAMES!!";
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                            message_end = 0;
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                        }
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                        else if (random_number == 1)
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                        {
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                            message[0] = "WANNA BE KNOW#CONE FRIEND??";
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                            message_end = 0;
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                        }
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                        else if (random_number == 2)
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                        {
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                            message[0] = "FLAME IS WHAT#FROSTERMIT NEED#RIGHT NOW!!";
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                            message_end = 0;
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                        }
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                        break;
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                }
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            }
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            else
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            {
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                execute_random = true;
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            }
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        }
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        else
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        {
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            execute_random = true;
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        }
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        if (execute_random == true)
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        {
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            random_number = irandom_range(0, 4);
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            if (random_number == 0)
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            {
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                message[0] = "YOU STRANGER BRING#KNOW CONE FIRE?#KNOW CONE VERY MUCH#WANT FIRE!";
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                message_end = 0;
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            }
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            else if (random_number == 1)
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            {
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                message[0] = "KNOW CONE HEAR FIRE#BRIGHT PRETTY!#KNOW CONE LIKE#BRIGHT PRETTY!";
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                message_end = 0;
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            }
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            else if (random_number == 2)
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            {
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                message[0] = "KNOW CONE DREW ON WALL#ONCE! KNOW CONE MOTHER#GOT MAD!";
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                message_end = 0;
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            }
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            else if (random_number == 3)
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            {
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                message[0] = "KNOW CONE HIT THING#WITH CLUB! GOLF FUN#FOR KNOW CONE!";
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                message_end = 0;
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            }
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            else if (random_number == 4)
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            {
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                message[0] = "SNOWDIN TOO COLD!#KNOW CONE WANT#HOTLAND!";
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                message_end = 0;
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            }
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        }
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    }
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}
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message_current = 0;
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message_draw = "";
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increase = global.text_speed;
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characters = 0;
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hold = 0;
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message_length = string_length(message[message_current]);
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script_execute(scr_generate_text_counters);