1 |
text_effect = "twitchy"; |
2 |
attack = false; |
3 |
transform = false; |
4 |
transforming = false; |
5 |
if (global.enemy_hit == false) |
6 |
{ |
7 |
message[0] = "..."; |
8 |
portrait_head[0] = 29; |
9 |
portrait_hand[0] = 2058; |
10 |
message_end = 0; |
11 |
} |
12 |
else |
13 |
{ |
14 |
var hit_count = global.hit_count; |
15 |
if (hit_count == 0) |
16 |
{ |
17 |
message[0] = "Ow! What are you#doing?!"; |
18 |
message[1] = "I understand if you're#scared, but you have#to trust me!"; |
19 |
message[2] = "I'm with the Royal#Guard! It's my job to#make sure you're safe!"; |
20 |
portrait_head[0] = 390; |
21 |
portrait_hand[0] = 2058; |
22 |
portrait_head[1] = 1291; |
23 |
portrait_hand[1] = 2058; |
24 |
portrait_head[2] = 314; |
25 |
portrait_hand[2] = 2058; |
26 |
message_end = 2; |
27 |
} |
28 |
else if (hit_count == 1) |
29 |
{ |
30 |
message[0] = "Ow ow ow! Look, I get#it!"; |
31 |
message[1] = "You're scared and#don't know what to do,#everyone is!"; |
32 |
message[2] = "But you can't take#that out on me!"; |
33 |
message[3] = "If you go around#hurting everyone all#the time, well..."; |
34 |
message[4] = "No one will ever#help you!"; |
35 |
portrait_head[0] = 390; |
36 |
portrait_hand[0] = 2058; |
37 |
portrait_head[1] = 1291; |
38 |
portrait_hand[1] = 2058; |
39 |
portrait_head[2] = 1291; |
40 |
portrait_hand[2] = 2058; |
41 |
portrait_head[3] = 1291; |
42 |
portrait_hand[3] = 2058; |
43 |
portrait_head[4] = 1291; |
44 |
portrait_hand[4] = 2058; |
45 |
message_end = 4; |
46 |
} |
47 |
else if (hit_count == 2) |
48 |
{ |
49 |
message[0] = "Hey! Snap out of it!"; |
50 |
message[1] = "Do you do this to#everyone who tries to#be nice to you?!"; |
51 |
message[2] = "You... you do, don't#you."; |
52 |
message[3] = "You're the one they're#all running from,#aren't you?"; |
53 |
message[4] = "I-I don't know what to#do... I've been so...#naive."; |
54 |
message[5] = "You're just a kid."; |
55 |
portrait_head[0] = 3526; |
56 |
portrait_hand[0] = 2058; |
57 |
portrait_head[1] = 3526; |
58 |
portrait_hand[1] = 2058; |
59 |
portrait_head[2] = 3443; |
60 |
portrait_hand[2] = 2058; |
61 |
portrait_head[3] = 3443; |
62 |
portrait_hand[3] = 2058; |
63 |
portrait_head[4] = 1673; |
64 |
portrait_hand[4] = 2058; |
65 |
portrait_head[5] = 1291; |
66 |
portrait_hand[5] = 2058; |
67 |
message_end = 5; |
68 |
} |
69 |
else if (hit_count == 3) |
70 |
{ |
71 |
attack = true; |
72 |
transform = true; |
73 |
message[0] = "Well, I'll be honest#with you."; |
74 |
message[1] = "My handbook says#nothing about this#specific\tsituation."; |
75 |
message[2] = "However..."; |
76 |
message[3] = "I do know that#something similar has#happened before."; |
77 |
message[4] = "They put a stop to#that so..."; |
78 |
message[5] = "It's up to me to put#a stop to this!"; |
79 |
portrait_head[0] = 3475; |
80 |
portrait_hand[0] = 2058; |
81 |
portrait_head[1] = 1610; |
82 |
portrait_hand[1] = 2058; |
83 |
portrait_head[2] = 3475; |
84 |
portrait_hand[2] = 2058; |
85 |
portrait_head[3] = 2905; |
86 |
portrait_head[4] = 2905; |
87 |
portrait_head[5] = 2905; |
88 |
portrait_hand[3] = 2058; |
89 |
portrait_hand[4] = 2058; |
90 |
portrait_hand[5] = 2058; |
91 |
message_end = 5; |
92 |
} |
93 |
} |
94 |
message_current = 0; |
95 |
message_draw = ""; |
96 |
increase = global.text_speed; |
97 |
characters = 0; |
98 |
hold = 0; |
99 |
message_length = string_length(message[message_current]); |
100 |
script_execute(scr_generate_text_counters); |
101 |
circle_text_angle = global.circle_text_angle_default; |
102 |
circle_text_angle_direction = 1; |