1 |
text_effect = "twitchy"; |
2 |
message[0] = "Okay, what is going on?!"; |
3 |
message[1] = "I mean, don't get me wrong, being attacked hurts!"; |
4 |
message[2] = "And you had a good#thing going there with#the not hurting#me thing, but..."; |
5 |
message[3] = "I just can't follow#your logic!"; |
6 |
message[4] = "Like, did I have a bad#first impression on#you?"; |
7 |
message[5] = "Did I mess something#up? Did I say#something wrong here?"; |
8 |
message[6] = "If I did, I'm sorry,#but violence really#isn't the answer#to your problems,#you know."; |
9 |
message[7] = "It's important to be#able to talk through#our issues with words."; |
10 |
message[8] = "Don't call in the#cavalry for the small#stuff."; |
11 |
portrait_head[0] = 3526; |
12 |
portrait_hand[0] = 2058; |
13 |
portrait_head[1] = 1291; |
14 |
portrait_hand[1] = 2058; |
15 |
portrait_head[2] = 2116; |
16 |
portrait_hand[2] = 2058; |
17 |
portrait_head[3] = 3540; |
18 |
portrait_hand[3] = 2058; |
19 |
portrait_head[4] = 2427; |
20 |
portrait_hand[4] = 2058; |
21 |
portrait_head[5] = 2427; |
22 |
portrait_hand[5] = 2058; |
23 |
portrait_head[6] = 3475; |
24 |
portrait_hand[6] = 2058; |
25 |
portrait_head[7] = 2116; |
26 |
portrait_hand[7] = 2058; |
27 |
portrait_head[8] = 2116; |
28 |
portrait_hand[8] = 2058; |
29 |
message_end = 8; |
30 |
message_current = 0; |
31 |
message_draw = ""; |
32 |
increase = global.text_speed; |
33 |
characters = 0; |
34 |
hold = 0; |
35 |
message_length = string_length(message[message_current]); |
36 |
script_execute(scr_generate_text_counters); |
37 |
circle_text_angle = global.circle_text_angle_default; |
38 |
circle_text_angle_direction = 1; |