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gml_Object_obj_quote_battle_martlet_pacifist_confused_1_Create_0

(view raw script w/o annotations or w/e)
1
text_effect = "twitchy";
2
message[0] = "Okay, what is going on?!";
3
message[1] = "I mean, don't get me wrong, being attacked hurts!";
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message[2] = "And you had a good#thing going there with#the not hurting#me thing, but...";
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message[3] = "I just can't follow#your logic!";
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message[4] = "Like, did I have a bad#first impression on#you?";
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message[5] = "Did I mess something#up? Did I say#something wrong here?";
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message[6] = "If I did, I'm sorry,#but violence really#isn't the answer#to your problems,#you know.";
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message[7] = "It's important to be#able to talk through#our issues with words.";
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message[8] = "Don't call in the#cavalry for the small#stuff.";
11
portrait_head[0] = 3526;
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portrait_hand[0] = 2058;
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portrait_head[1] = 1291;
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portrait_hand[1] = 2058;
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portrait_head[2] = 2116;
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portrait_hand[2] = 2058;
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portrait_head[3] = 3540;
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portrait_hand[3] = 2058;
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portrait_head[4] = 2427;
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portrait_hand[4] = 2058;
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portrait_head[5] = 2427;
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portrait_hand[5] = 2058;
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portrait_head[6] = 3475;
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portrait_hand[6] = 2058;
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portrait_head[7] = 2116;
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portrait_hand[7] = 2058;
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portrait_head[8] = 2116;
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portrait_hand[8] = 2058;
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message_end = 8;
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message_current = 0;
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message_draw = "";
32
increase = global.text_speed;
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characters = 0;
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hold = 0;
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message_length = string_length(message[message_current]);
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script_execute(scr_generate_text_counters);
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circle_text_angle = global.circle_text_angle_default;
38
circle_text_angle_direction = 1;