1 |
execute_normal = true; |
2 |
execute_random = false; |
3 |
text_effect = "twitchy"; |
4 |
text_effect_2 = "twitchy"; |
5 |
color_count = 0; |
6 |
random_message = 0; |
7 |
switch (global.enemy_mode) |
8 |
{ |
9 |
case 0: |
10 |
message[0] = "Do you have what#it takes to be#among ze greats?"; |
11 |
message[1] = "Tell me, how does#one cook zis#brittle spheroid?"; |
12 |
message_end = 1; |
13 |
break; |
14 |
case 1: |
15 |
message[0] = "What ez ze next#step, hm?"; |
16 |
message[1] = "Only master chefs#know ze secret#to perfect-e-on!"; |
17 |
message_end = 1; |
18 |
break; |
19 |
case 2: |
20 |
message[0] = "Almost zere!"; |
21 |
message[1] = "Ze final step#ez...?"; |
22 |
message_end = 1; |
23 |
break; |
24 |
} |
25 |
message_current = 0; |
26 |
message_draw = ""; |
27 |
increase = global.text_speed; |
28 |
characters = 0; |
29 |
hold = 0; |
30 |
message_length = string_length(message[message_current]); |
31 |
script_execute(scr_generate_text_counters); |
32 |
circle_text_angle = global.circle_text_angle_default; |
33 |
circle_text_angle_direction = 1; |