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gml_Object_obj_quote_battle_tellyvis_a_2_Create_0

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execute_normal = true;
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execute_random = false;
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text_effect = "twitchy";
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text_effect_2 = "twitchy";
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color_count = 0;
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if (execute_normal == true)
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{
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    if (global.enemy_low_hp == true)
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    {
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        if (global.last_action_selected == "Action 2 Message 0")
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            message[0] = "R-ew///i#...n,d<";
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        else
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            message[0] = "*Bzzztt(//#sz/_-__";
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        message_end = 0;
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    }
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    else if (global.last_action_selected == "Action 1 Message 0")
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    {
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        var random_message = obj_quote_battle_tellyvis_a.random_message;
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        switch (random_message)
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        {
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            case 0:
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                message[0] = "Nothing worth it,#that's for sure.";
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                break;
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            case 1:
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                message[0] = "Because your#antennas are#crooked. Tapes#win again.";
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                break;
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        }
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        message_end = 0;
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    }
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    else if (global.last_action_selected == "Action 1 Message 1")
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    {
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        var random_message = obj_quote_battle_tellyvis_a.random_message;
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        switch (random_message)
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        {
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            case 0:
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                message[0] = "I'll admit,#this one#is good.";
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                break;
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            case 1:
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                message[0] = "Hard disagree.";
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                break;
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        }
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        message_end = 0;
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    }
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    else if (global.last_action_selected_2 == "Action 2 Message 0")
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    {
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        var random_message = obj_quote_battle_tellyvis_a.random_message;
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        switch (random_message)
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        {
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            case 0:
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                message[0] = "Ha!";
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                break;
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            case 1:
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                message[0] = "Don't remind#me.";
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                break;
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        }
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        message_end = 0;
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    }
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    else if (global.last_action_selected_3 == "Action 3 Message 0")
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    {
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        var random_message = obj_quote_battle_tellyvis_a.random_message;
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        switch (random_message)
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        {
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            case 0:
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                message[0] = "Can you detach#me while you're#at it?";
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                break;
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            case 1:
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                message[0] = "Oh?";
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                break;
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        }
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        message_end = 0;
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    }
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    else if (global.last_action_selected_3 == "Action 3 Message 1")
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    {
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        var random_message = obj_quote_battle_tellyvis_a.random_message;
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        switch (random_message)
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        {
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            case 0:
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                message[0] = "Can't say#the same.";
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                break;
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            case 1:
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                message[0] = "She's been#trying to get#a signal#forever.";
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                break;
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        }
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        message_end = 0;
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    }
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    else
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    {
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        execute_random = true;
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    }
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    if (execute_random == true)
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    {
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        random_number = irandom_range(0, 3);
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        if (random_number == 0)
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        {
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            message[0] = "Ugh, Telly's#entertainment#is so...#temporary.";
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            message_end = 0;
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        }
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        else if (random_number == 1)
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        {
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            message[0] = "Word of advice,#please rewind#your tapes before#feeding me.";
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            message_end = 0;
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        }
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        else if (random_number == 2)
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        {
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            message[0] = "Can someone#please shut#Ms. Tube-brain#up?";
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            message_end = 0;
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        }
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        else if (random_number == 3)
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        {
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            message[0] = "Just... end it#all.";
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            message_end = 0;
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        }
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    }
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}
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message_current = 0;
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message_draw = "";
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increase = global.text_speed;
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characters = 0;
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hold = 0;
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message_length = string_length(message[message_current]);
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script_execute(scr_generate_text_counters);
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circle_text_angle = global.circle_text_angle_default;
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circle_text_angle_direction = 1;