1 | if (HOTLAND_TRANSITION) |
2 | draw_sprite(spr_transition_waterfall, 0, transition_x, __view_get(e__VW.YView, 0)); |
3 | if (LAVA_TRANSITION) |
4 | draw_sprite(spr_transition_hotland, 0, transition_x, __view_get(e__VW.YView, 0)); |
5 | if (CAVE_TRANSITION) |
6 | draw_sprite(spr_transition_cave, 0, transition_x, __view_get(e__VW.YView, 0)); |
7 | |
8 | enum e__VW |
9 | { |
10 | XView, |
11 | YView, |
12 | WView, |
13 | HView, |
14 | Angle, |
15 | HBorder, |
16 | VBorder, |
17 | HSpeed, |
18 | VSpeed, |
19 | Object, |
20 | Visible, |
21 | XPort, |
22 | YPort, |
23 | WPort, |
24 | HPort, |
25 | Camera, |
26 | SurfaceID |
27 | } |