| 1 | if (HOTLAND_TRANSITION) |
| 2 | draw_sprite(spr_transition_waterfall, 0, transition_x, __view_get(e__VW.YView, 0)); |
| 3 | if (LAVA_TRANSITION) |
| 4 | draw_sprite(spr_transition_hotland, 0, transition_x, __view_get(e__VW.YView, 0)); |
| 5 | if (CAVE_TRANSITION) |
| 6 | draw_sprite(spr_transition_cave, 0, transition_x, __view_get(e__VW.YView, 0)); |
| 7 | |
| 8 | enum e__VW |
| 9 | { |
| 10 | XView, |
| 11 | YView, |
| 12 | WView, |
| 13 | HView, |
| 14 | Angle, |
| 15 | HBorder, |
| 16 | VBorder, |
| 17 | HSpeed, |
| 18 | VSpeed, |
| 19 | Object, |
| 20 | Visible, |
| 21 | XPort, |
| 22 | YPort, |
| 23 | WPort, |
| 24 | HPort, |
| 25 | Camera, |
| 26 | SurfaceID |
| 27 | } |