| 1 | for (var i = 0; i < global.sworks_robot_count; i++) |
| 2 | { |
| 3 | var item = instance_create_depth(x + global.sworks_robot_x[i], y + global.sworks_robot_y[i], global.sworks_robot_depth[i], obj_robot_build_finished_robot_item); |
| 4 | item.sprite_index = global.sworks_robot_sprite[i]; |
| 5 | item.image_angle = global.sworks_robot_angle[i]; |
| 6 | item.image_xscale = global.sworks_robot_scale[i]; |
| 7 | item.image_yscale = global.sworks_robot_scale[i]; |
| 8 | } |