1 | event_inherited(); |
2 | song = 147; |
3 | song_change = false; |
4 | play_song = false; |
5 | waiter = 0; |
6 | image_speed = 0.2; |
7 | animate = 1; |
8 | talk = 0; |
9 | ransong = 0; |
10 | bark_song_chance = 8; |
11 | if (audio_is_playing(mus_honeydew_bark) || audio_is_playing(mus_honeydew_dalv) || audio_is_playing(mus_honeydew_ruins) || audio_is_playing(mus_honeydew_snow)) |
12 | song = obj_radio.bgm; |