| 1 |
event_inherited(); |
| 2 |
if (interact && audio_is_playing(song)) |
| 3 |
{ |
| 4 |
scr_cutscene_start(); |
| 5 |
waiter = 1; |
| 6 |
} |
| 7 |
if (waiter == 1) |
| 8 |
{ |
| 9 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 10 |
if (!instance_exists(obj_dialoguebox_dummy)) |
| 11 |
instance_create(x, y, obj_dialoguebox_dummy); |
| 12 |
talk = 1; |
| 13 |
with (msg) |
| 14 |
{ |
| 15 |
portrait = false; |
| 16 |
ch[1] = "Yes"; |
| 17 |
ch[2] = "No"; |
| 18 |
switch (other.npc_flag) |
| 19 |
{ |
| 20 |
case 0: |
| 21 |
message[0] = "* How's it hangin'?"; |
| 22 |
message[1] = "* The name's Rodney. I'm the# leader of our little band here."; |
| 23 |
message[2] = "* We travel all around the# Underground performing for the# monsters."; |
| 24 |
message[3] = "* This resort is a regular gig."; |
| 25 |
message[4] = "* Care to hear a tune?"; |
| 26 |
ch_msg = 4; |
| 27 |
break; |
| 28 |
case 1: |
| 29 |
message[0] = "* Care for a tune, my dude?"; |
| 30 |
ch_msg = 0; |
| 31 |
break; |
| 32 |
} |
| 33 |
if (outcome == 1) |
| 34 |
{ |
| 35 |
other.waiter = 2; |
| 36 |
other.npc_flag = 1; |
| 37 |
} |
| 38 |
if (outcome == 2) |
| 39 |
{ |
| 40 |
other.waiter = 5; |
| 41 |
other.npc_flag = 1; |
| 42 |
} |
| 43 |
} |
| 44 |
} |
| 45 |
if (waiter == 2 && !instance_exists(obj_dialogue)) |
| 46 |
{ |
| 47 |
play_song = 0; |
| 48 |
waiter = 3; |
| 49 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 50 |
with (msg) |
| 51 |
{ |
| 52 |
portrait = false; |
| 53 |
if (irandom(other.bark_song_chance) == 0) |
| 54 |
{ |
| 55 |
message[0] = "* Alright, nice."; |
| 56 |
message[1] = "* Hmm... let me work up somethin'# special."; |
| 57 |
message[2] = "* This one's for the fluffy# trouble makers out there."; |
| 58 |
other.song = 145; |
| 59 |
other.bark_song_chance = 8; |
| 60 |
exit; |
| 61 |
} |
| 62 |
else |
| 63 |
{ |
| 64 |
other.bark_song_chance -= 1; |
| 65 |
} |
| 66 |
var ransong_new = irandom(2); |
| 67 |
while (ransong_new == other.ransong) |
| 68 |
ransong_new = irandom(2); |
| 69 |
other.ransong = ransong_new; |
| 70 |
switch (ransong_new) |
| 71 |
{ |
| 72 |
case 0: |
| 73 |
message[0] = "* Sounds good, buddy."; |
| 74 |
message[1] = "* Here's a mysterious song full# of new discoveries."; |
| 75 |
other.song = 148; |
| 76 |
break; |
| 77 |
case 1: |
| 78 |
message[0] = "* Right on, dude."; |
| 79 |
message[1] = "* This is a chilly song you can# curl up by the fireplace to."; |
| 80 |
other.song = 149; |
| 81 |
break; |
| 82 |
case 2: |
| 83 |
message[0] = "* Sounds good, friend."; |
| 84 |
message[1] = "* Here's one for the monsters# that like a little time to# themselves."; |
| 85 |
other.song = 146; |
| 86 |
break; |
| 87 |
} |
| 88 |
} |
| 89 |
} |
| 90 |
else if (waiter == 3 && !global.dialogue_open) |
| 91 |
{ |
| 92 |
instance_destroy(obj_dialoguebox_dummy); |
| 93 |
scr_cutscene_end(); |
| 94 |
play_song = 1; |
| 95 |
waiter = 0; |
| 96 |
} |
| 97 |
if (waiter == 5 && !instance_exists(obj_dialogue)) |
| 98 |
{ |
| 99 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 100 |
with (msg) |
| 101 |
{ |
| 102 |
portrait = false; |
| 103 |
message[0] = "* Well, uh, I can't comply with# that, considering we've been# hired to play here."; |
| 104 |
message[1] = "* If you wanna hear something# different, just talk to me,# alright?"; |
| 105 |
} |
| 106 |
waiter++; |
| 107 |
} |
| 108 |
if (waiter == 6 && !instance_exists(obj_dialogue)) |
| 109 |
{ |
| 110 |
scr_cutscene_end(); |
| 111 |
instance_destroy(obj_dialoguebox_dummy); |
| 112 |
waiter = 0; |
| 113 |
} |
| 114 |
if (play_song == 1) |
| 115 |
{ |
| 116 |
var current_song = obj_radio.bgm; |
| 117 |
if (current_song != song) |
| 118 |
{ |
| 119 |
audio_sound_gain(current_song, 0, 250); |
| 120 |
if (audio_sound_get_gain(current_song) <= 0) |
| 121 |
{ |
| 122 |
audio_stop_sound(current_song); |
| 123 |
audio_sound_gain(current_song, 1, 1); |
| 124 |
obj_radio.bgm = song; |
| 125 |
audio_sound_gain(obj_radio.bgm, 1, 1); |
| 126 |
animate = 1; |
| 127 |
with (obj_radio) |
| 128 |
{ |
| 129 |
audio_stop_sound(current_song); |
| 130 |
if (bgm == 147) |
| 131 |
current_song = audio_play_sound(bgm, 20, 1); |
| 132 |
else |
| 133 |
current_song = audio_play_sound(bgm, 20, 0); |
| 134 |
} |
| 135 |
play_song = 0; |
| 136 |
if (song != 147) |
| 137 |
play_song = 2; |
| 138 |
exit; |
| 139 |
} |
| 140 |
else |
| 141 |
{ |
| 142 |
animate = 0; |
| 143 |
} |
| 144 |
} |
| 145 |
} |
| 146 |
if (!audio_is_playing(song) && play_song == 2) |
| 147 |
{ |
| 148 |
song = 147; |
| 149 |
play_song = 1; |
| 150 |
} |
| 151 |
if (!instance_exists(obj_dialoguebox_dummy) && talk == true) |
| 152 |
talk = false; |
| 153 |
if (animate == 0) |
| 154 |
{ |
| 155 |
image_speed = 0; |
| 156 |
image_index = 0; |
| 157 |
} |
| 158 |
else |
| 159 |
{ |
| 160 |
image_speed = 0.2; |
| 161 |
} |
| 162 |
if (instance_exists(obj_overworld_shop_fade_out_screen)) |
| 163 |
{ |
| 164 |
persistent = true; |
| 165 |
} |
| 166 |
else if (persistent == true) |
| 167 |
{ |
| 168 |
if (room == rm_shop) |
| 169 |
{ |
| 170 |
image_alpha = 0; |
| 171 |
} |
| 172 |
else |
| 173 |
{ |
| 174 |
image_alpha = 1; |
| 175 |
persistent = false; |
| 176 |
} |
| 177 |
} |