| 1 |
event_inherited(); |
| 2 |
if (interact == 1 && waiter == 0) |
| 3 |
waiter = 1; |
| 4 |
if (waiter == 1) |
| 5 |
{ |
| 6 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 7 |
switch (npc_flag) |
| 8 |
{ |
| 9 |
case 0: |
| 10 |
with (msg) |
| 11 |
{ |
| 12 |
talker[0] = other; |
| 13 |
message[0] = "* Yo, how are'ya?"; |
| 14 |
message[1] = "* Wait, are you from the Wild# East? That's hilarious!"; |
| 15 |
message[2] = "* Say \"howdy!\" Come on, DO IT!"; |
| 16 |
ch_msg = 2; |
| 17 |
ch[1] = "Howdy!"; |
| 18 |
ch[2] = "No way"; |
| 19 |
if (outcome == 1) |
| 20 |
{ |
| 21 |
message[3] = "* PFFT! I LOVE IT!"; |
| 22 |
message[4] = "* What, you thought I was making# fun of you?"; |
| 23 |
message[5] = "* Ha, no way! You're the most# fun group of monsters around# here."; |
| 24 |
message[6] = "* Plus, you have a saloon."; |
| 25 |
message[7] = "* ...What? I like the food# there, that's all."; |
| 26 |
} |
| 27 |
if (outcome == 2) |
| 28 |
{ |
| 29 |
message[3] = "* BOOOO!"; |
| 30 |
message[4] = "* No real member of the Wild# East would pass up a \"howdy.\""; |
| 31 |
message[5] = "* You definitely don't get human# culture."; |
| 32 |
} |
| 33 |
if (outcome != 0) |
| 34 |
{ |
| 35 |
other.npc_flag += 1; |
| 36 |
other.waiter = 0; |
| 37 |
} |
| 38 |
} |
| 39 |
break; |
| 40 |
case 1: |
| 41 |
with (msg) |
| 42 |
{ |
| 43 |
talker[0] = other; |
| 44 |
message[0] = "* Have you met my sisters?# They're kinda annoying."; |
| 45 |
message[1] = "* Pedla's like, WAY too happy# all the time."; |
| 46 |
message[2] = "* Just be normal and fake your# happiness, like me!"; |
| 47 |
message[3] = "* And Violetta? I'm not sure."; |
| 48 |
message[4] = "* I think all she needs is to# find love or something."; |
| 49 |
message[5] = "* Like, get out there, girl!"; |
| 50 |
} |
| 51 |
npc_flag += 1; |
| 52 |
waiter = 0; |
| 53 |
break; |
| 54 |
case 2: |
| 55 |
with (msg) |
| 56 |
{ |
| 57 |
talker[0] = other; |
| 58 |
message[0] = "* I got work to do so I'll see# ya."; |
| 59 |
message[1] = "* Remember to eat your veggies,# stay hydrated, and say \"howdy\"# more often."; |
| 60 |
message[2] = "* That's very important."; |
| 61 |
} |
| 62 |
waiter = 0; |
| 63 |
break; |
| 64 |
} |
| 65 |
} |