| 1 | if (global.ruins_flag[2] == 1) |
| 2 | { |
| 3 | instance_destroy(); |
| 4 | instance_destroy(obj_door); |
| 5 | obj_switch1.image_index = 1; |
| 6 | exit; |
| 7 | } |
| 8 | instance_create(124, 124, obj_toriel_npc); |
| 9 | scene = 0; |
| 10 | cutscene_timer = 0; |
| 11 | scr_cutscene_start |
| 12 | obj_pl.direction = 90; |