Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_saloon_cutscene_01_Create_0

(view raw script w/o annotations or w/e)
1
instance_create(200, 400, obj_starlo_npc);
2
obj_starlo_npc.image_alpha = 0;
3
obj_starlo_npc.npc_direction = "up";
4
instance_create(200, 400, obj_ed_npc);
5
obj_ed_npc.image_alpha = 0;
6
obj_ed_npc.npc_direction = "up";
7
var ed = 1162;
8
ed.up_sprite = 155;
9
ed.right_sprite = 152;
10
ed.down_sprite = 154;
11
ed.left_sprite = 150;
12
ed.up_sprite_idle = 155;
13
ed.right_sprite_idle = 152;
14
ed.down_sprite_idle = 154;
15
ed.left_sprite_idle = 150;
16
instance_create(266, 212, obj_npc_ceroba_saloon);
17
instance_create(200, 115, obj_saloon_stool);
18
obj_pl.image_alpha = 0;
19
camera = instance_create(obj_starlo_npc.x, obj_starlo_npc.y, obj_camera);
20
__view_set(e__VW.Object, 0, camera);
21
scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() { global.cutscene = true; obj_pl.state = scr_frozen_state; obj_pl.image_index = 0; obj_pl.image_speed = 0; }
();
22
scene = 0;
23
timer = 0;
24
global.radio_pause = true;
25
26
enum e__VW
27
{
28
    XView,
29
    YView,
30
    WView,
31
    HView,
32
    Angle,
33
    HBorder,
34
    VBorder,
35
    HSpeed,
36
    VSpeed,
37
    Object,
38
    Visible,
39
    XPort,
40
    YPort,
41
    WPort,
42
    HPort,
43
    Camera,
44
    SurfaceID
45
}