1 |
var starlo = 1169; |
2 |
with (starlo) |
3 |
{ |
4 |
if (interact) |
5 |
other.scene++; |
6 |
} |
7 |
switch (scene) |
8 |
{ |
9 |
case 1: |
10 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
11 |
with (msg) |
12 |
{ |
13 |
sndfnt = 107; |
14 |
talker[0] = starlo; |
15 |
message[0] = "* Howdy howdy, Clover!"; |
16 |
message[1] = "* Ready for round two?"; |
17 |
prt[0] = 417; |
18 |
prt[1] = 417; |
19 |
ch_msg = 1; |
20 |
ch[1] = "Yes"; |
21 |
ch[2] = "No"; |
22 |
if (outcome == 1) |
23 |
{ |
24 |
if (audio_sound_get_gain(obj_radio.current_song) == 1) |
25 |
audio_sound_gain(obj_radio.current_song, 0, 500); |
26 |
message[2] = "* Swell!"; |
27 |
message[3] = "* Seein' as the original# plans were altered, we# got catchin' up to do."; |
28 |
message[4] = "* Let's gather the others!"; |
29 |
prt[2] = 417; |
30 |
prt[3] = 407; |
31 |
prt[4] = 417; |
32 |
} |
33 |
if (outcome == 2) |
34 |
{ |
35 |
message[2] = "* Alright, take yer# time."; |
36 |
prt[2] = 417; |
37 |
other.scene = 0; |
38 |
} |
39 |
} |
40 |
if (!global.dialogue_open) |
41 |
{ |
42 |
global.dunes_flag[20] = 4; |
43 |
trn = instance_create(0, 0, obj_transition_clock); |
44 |
trn.newRoom = 127; |
45 |
trn.xx = 700; |
46 |
trn.yy = 375; |
47 |
instance_destroy(); |
48 |
} |
49 |
break; |
50 |
} |