| 1 | obj_pl.state = scr_frozen_state; |
| 2 | image_speed = 0.2; |
| 3 | waiter = 0; |
| 4 | upsprite = 247; |
| 5 | downsprite = 243; |
| 6 | leftsprite = 250; |
| 7 | rightsprite = 251; |
| 8 | risesprite = 242; |
| 9 | leavesprite = 245; |
| 10 | if (room == rm_dunes_37) |
| 11 | { |
| 12 | upsprite = 261; |
| 13 | downsprite = 260; |
| 14 | leftsprite = 257; |
| 15 | rightsprite = 259; |
| 16 | risesprite = 255; |
| 17 | leavesprite = 256; |
| 18 | } |
| 19 | sprite_index = risesprite; |
| 20 | depth = -y; |