| 1 | depth = obj_snowdin06_woodgate.depth + 1; |
| 2 | if (slide == true) |
| 3 | { |
| 4 | if (x < 405 && !instance_exists(obj_transition)) |
| 5 | { |
| 6 | x += 0.6; |
| 7 | } |
| 8 | else |
| 9 | { |
| 10 | global.snowdin_flag[2] = 2; |
| 11 | instance_destroy(); |
| 12 | } |
| 13 | } |