1 | depth = obj_snowdin06_woodgate.depth + 1; |
2 | if (slide == true) |
3 | { |
4 | if (x < 405 && !instance_exists(obj_transition)) |
5 | { |
6 | x += 0.6; |
7 | } |
8 | else |
9 | { |
10 | global.snowdin_flag[2] = 2; |
11 | instance_destroy(); |
12 | } |
13 | } |