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gml_Object_obj_sousborg_encoutner_Step_0

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1
event_inherited();
2
if (place_meeting(x, y, obj_pl) && npc_flag == 0)
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{
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    scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() { global.cutscene = true; obj_pl.state = scr_frozen_state; obj_pl.image_index = 0; obj_pl.image_speed = 0; }
();
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    instance_create(obj_pl.x - 4, obj_pl.y - 26, obj_exclamation_mark);
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    global.battle_enemy_name = "sousborg";
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    global.current_room_overworld = room_get_name(room);
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    global.battling_boss = false;
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    global.sound_carry_overworld = false;
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    global.battle_start = true;
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    npc_flag = 1;
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}