| 1 | if (sprite_index == shoot_sprite) |
| 2 | { |
| 3 | image_speed = 0; |
| 4 | image_index = image_number - 1; |
| 5 | } |
| 6 | if (sprite_index == outro_sprite && outro_sprite_noloop == false) |
| 7 | { |
| 8 | if (!alarm[1]) |
| 9 | alarm[1] = 45; |
| 10 | image_speed = 0; |
| 11 | image_index = image_number - 1; |
| 12 | outro_sprite_noloop = true; |
| 13 | } |