1 |
if (global.current_hp_enemy <= 0) |
2 |
{ |
3 |
if (!death_sprite) |
4 |
death_sprite = true; |
5 |
} |
6 |
if (death_sprite == true && sprite_index != spr_starlo_body_dead) |
7 |
{ |
8 |
sprite_index = spr_starlo_body_dead; |
9 |
image_index = 0; |
10 |
obj_starlo_boss_head.image_alpha = 0; |
11 |
image_xscale = 1; |
12 |
image_yscale = 1; |
13 |
alarm[0] = 45; |
14 |
} |
15 |
if (death_sprite == true) |
16 |
image_index = obj_starlo_boss_head.image_index; |
17 |
if (global.turns_passed >= 17) |
18 |
{ |
19 |
if (instance_exists(obj_target_bar_battle)) |
20 |
{ |
21 |
if (enemy_betrayal_noloop == false) |
22 |
{ |
23 |
enemy_sparing_old = global.enemy_sparing; |
24 |
enemy_betrayal_noloop = true; |
25 |
global.enemy_sparing = true; |
26 |
} |
27 |
} |
28 |
else if (enemy_betrayal_noloop == true) |
29 |
{ |
30 |
global.enemy_sparing = enemy_sparing_old; |
31 |
enemy_betrayal_noloop = false; |
32 |
} |
33 |
} |
34 |
if (global.enemy_dead == true) |
35 |
{ |
36 |
instance_create(x, y, obj_starlo_dead); |
37 |
instance_destroy(); |
38 |
exit; |
39 |
image_alpha = 0.5; |
40 |
} |
41 |
if (sprite_index != spr_starlo_body_dead) |
42 |
{ |
43 |
var anim_loop_time_half = anim_loop_time / 2; |
44 |
var anim_inc_current = ((anim_stretch_max - 1) / anim_loop_time_half) * anim_inc_multiplier; |
45 |
if (anim_stage == 1) |
46 |
{ |
47 |
anim_stretch_current += anim_inc_current; |
48 |
anim_inc_multiplier -= (anim_inc_multiplier_max / anim_loop_time_half); |
49 |
if (anim_stretch_current >= anim_stretch_max) |
50 |
{ |
51 |
anim_stretch_current = anim_stretch_max; |
52 |
anim_stage = 2; |
53 |
anim_inc_multiplier = anim_inc_multiplier_max; |
54 |
} |
55 |
} |
56 |
if (anim_stage == 2) |
57 |
{ |
58 |
anim_stretch_current -= ((anim_stretch_max - 1) / anim_loop_time_half); |
59 |
anim_inc_multiplier -= (anim_inc_multiplier_max / anim_loop_time_half); |
60 |
if (anim_stretch_current <= 1) |
61 |
{ |
62 |
anim_stretch_current = 1; |
63 |
anim_stage = 1; |
64 |
anim_inc_multiplier = anim_inc_multiplier_max; |
65 |
} |
66 |
} |
67 |
if (set_outro_sprite == true && global.turns_passed == 17) |
68 |
{ |
69 |
if (sprite_index != outro_sprite) |
70 |
{ |
71 |
sprite_index = outro_sprite; |
72 |
image_index = 0; |
73 |
image_speed = 1/3; |
74 |
obj_starlo_boss_head.image_alpha = 1; |
75 |
} |
76 |
} |
77 |
else if (global.turns_passed == 9 || global.turns_passed == 10) |
78 |
{ |
79 |
var attack_start; |
80 |
if (instance_exists(obj_heart_battle_fighting_parent) && obj_heart_battle_fighting_parent.moveable == true) |
81 |
attack_start = true; |
82 |
else |
83 |
attack_start = false; |
84 |
if (attack_start == true && sprite_index != shoot_sprite) |
85 |
{ |
86 |
sprite_index = shoot_sprite; |
87 |
image_index = 0; |
88 |
image_speed = 1/3; |
89 |
obj_starlo_boss_head.image_alpha = 0; |
90 |
} |
91 |
else if (attack_start == false && sprite_index != ready_sprite) |
92 |
{ |
93 |
sprite_index = ready_sprite; |
94 |
image_index = 0; |
95 |
image_speed = 1/3; |
96 |
obj_starlo_boss_head.image_alpha = 1; |
97 |
} |
98 |
} |
99 |
else |
100 |
{ |
101 |
sprite_index = base_sprite; |
102 |
obj_starlo_boss_head.image_alpha = 1; |
103 |
} |
104 |
if (sprite_index == base_sprite || sprite_index == ready_sprite) |
105 |
image_yscale = anim_stretch_current; |
106 |
else |
107 |
image_yscale = 1; |
108 |
obj_starlo_boss_head.y = y - (anim_head_offset * image_yscale); |
109 |
} |
110 |
if (damage_disjoint_count > 0) |
111 |
damage_disjoint_count -= 1; |
112 |
if (instance_exists(obj_text_damage_count) && global.fight_number == 1 && no_loop_damage_disjoint_count == false) |
113 |
{ |
114 |
damage_disjoint_count = 12; |
115 |
no_loop_damage_disjoint_count = true; |
116 |
} |
117 |
else if (!instance_exists(obj_text_damage_count)) |
118 |
{ |
119 |
no_loop_damage_disjoint_count = false; |
120 |
} |
121 |
if (damage_disjoint_count == 12) |
122 |
{ |
123 |
damage_disjoint_x = -50; |
124 |
} |
125 |
else if (damage_disjoint_count == 10) |
126 |
{ |
127 |
damage_disjoint_x = 50; |
128 |
} |
129 |
else if (damage_disjoint_count == 8) |
130 |
{ |
131 |
damage_disjoint_x = -20; |
132 |
} |
133 |
else if (damage_disjoint_count == 6) |
134 |
{ |
135 |
damage_disjoint_x = 20; |
136 |
} |
137 |
else if (damage_disjoint_count == 4) |
138 |
{ |
139 |
damage_disjoint_x = -10; |
140 |
} |
141 |
else if (damage_disjoint_count == 2) |
142 |
{ |
143 |
damage_disjoint_x = 10; |
144 |
} |
145 |
else if (damage_disjoint_count == 0) |
146 |
{ |
147 |
damage_disjoint_x = 0; |
148 |
if (sprite_index == hurt_sprite && !instance_exists(obj_battle_hp_current_enemy)) |
149 |
{ |
150 |
sprite_index = base_sprite; |
151 |
if (global.turns_passed >= 17 && outro_sprite_noloop == true) |
152 |
{ |
153 |
sprite_index = outro_sprite; |
154 |
image_index = image_number - 1; |
155 |
image_speed = 0; |
156 |
} |
157 |
} |
158 |
} |
159 |
else if (damage_disjoint_count > 0 && !death_sprite) |
160 |
{ |
161 |
sprite_index = hurt_sprite; |
162 |
image_xscale = 1; |
163 |
image_yscale = 1; |
164 |
obj_starlo_boss_head.y = obj_starlo_boss_head.ystart; |
165 |
obj_starlo_boss_head.sprite_index = spr_starlo_boss_head_hurt; |
166 |
} |
167 |
x = starting_point_x + damage_disjoint_x; |
168 |
if (instance_exists(obj_starlo_boss_head)) |
169 |
obj_starlo_boss_head.x = obj_starlo_boss_head.xstart + damage_disjoint_x; |