| 1 | switch (scene) |
| 2 | { |
| 3 | case 0: |
| 4 | cutscene_wait(1); |
| 5 | break; |
| 6 | case 1: |
| 7 | cutscene_sfx_play(270, 1); |
| 8 | break; |
| 9 | case 2: |
| 10 | cutscene_screenshake(0.5, 2); |
| 11 | break; |
| 12 | case 3: |
| 13 | cutscene_wait(1); |
| 14 | global.dunes_flag[35] = 2; |
| 15 | break; |
| 16 | } |