| 1 | if (global.sworks_flag[12] >= 1) |
| 2 | { |
| 3 | instance_destroy(); |
| 4 | exit; |
| 5 | } |
| 6 | scene = 0; |
| 7 | cutscene_timer = 0; |
| 8 | event_music = 0; |
| 9 | axis_is_running = false; |
| 10 | npc_axis_run_speed = 5.5; |
| 11 | instance_create_depth(1840, 130, 0, obj_axis_npc); |