1 | if (global.sworks_flag[12] >= 1) |
2 | { |
3 | instance_destroy(); |
4 | exit; |
5 | } |
6 | scene = 0; |
7 | cutscene_timer = 0; |
8 | event_music = 0; |
9 | axis_is_running = false; |
10 | npc_axis_run_speed = 5.5; |
11 | instance_create_depth(1840, 130, 0, obj_axis_npc); |