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gml_Object_obj_steamworks_22_ball_flash_Step_0
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| 1 |
if (fade_out == true) |
| 2 |
{ |
| 3 |
if (draw_alpha > 0) |
| 4 |
draw_alpha -= 0.05; |
| 5 |
else |
| 6 |
instance_destroy(); |
| 7 |
} |