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gml_Object_obj_steamworks_32_elevator_outside_Create_0

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1
image_speed = 0;
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scene = 0;
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cutscene_timer = 0;
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if (obj_pl.x > 760 && !instance_exists(obj_overworld_fade_in_screen))
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{
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    scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() { global.cutscene = true; obj_pl.state = scr_frozen_state; obj_pl.image_index = 0; obj_pl.image_speed = 0; }
();
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    instance_create(840, 270, obj_player_npc);
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    obj_player_npc.image_alpha = 0;
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    obj_player_npc.npc_direction = "down";
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    if (global.party_member != -4)
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    {
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        actor_follower = instance_create(840, 270, obj_ceroba_npc);
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        actor_follower.image_alpha = 0;
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        actor_follower.npc_direction = "down";
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        if (instance_exists(global.party_member))
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            instance_destroy(global.party_member);
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    }
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}
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else
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{
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    scene = 8;
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}