| 1 | scene = 0; |
| 2 | cutscene_timer = 0; |
| 3 | cutscene_music = 0; |
| 4 | draw_alpha = 0; |
| 5 | obj_heart_battle_fighting_parent.moveable = false; |
| 6 | obj_heart_battle_fighting_parent.image_alpha = 0; |
| 7 | obj_battle_enemy_attack_axis_shield.image_alpha = 0; |