1 | scene = 0; |
2 | cutscene_timer = 0; |
3 | cutscene_music = 0; |
4 | draw_alpha = 0; |
5 | obj_heart_battle_fighting_parent.moveable = false; |
6 | obj_heart_battle_fighting_parent.image_alpha = 0; |
7 | obj_battle_enemy_attack_axis_shield.image_alpha = 0; |