| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
switch (scene) |
| 4 |
{ |
| 5 |
case 1: |
| 6 |
cutscene_sfx_play(316, 1); |
| 7 |
break; |
| 8 |
case 2: |
| 9 |
cutscene_wait(0.5); |
| 10 |
break; |
| 11 |
case 3: |
| 12 |
cutscene_sfx_play(317, 1); |
| 13 |
break; |
| 14 |
case 4: |
| 15 |
cutscene_wait(0.5); |
| 16 |
break; |
| 17 |
case 5: |
| 18 |
footstep_counter -= 1; |
| 19 |
if (footstep_counter <= 0) |
| 20 |
cutscene_advance(); |
| 21 |
else |
| 22 |
cutscene_advance(1); |
| 23 |
break; |
| 24 |
case 6: |
| 25 |
cutscene_wait(1); |
| 26 |
break; |
| 27 |
case 7: |
| 28 |
if (room == rm_steamworks_05b) |
| 29 |
cutscene_sfx_play(578, 1); |
| 30 |
else |
| 31 |
cutscene_sfx_play(373, 1); |
| 32 |
break; |
| 33 |
case 8: |
| 34 |
cutscene_wait(0.5); |
| 35 |
break; |
| 36 |
case 9: |
| 37 |
cutscene_advance(); |
| 38 |
break; |
| 39 |
case 10: |
| 40 |
if (global.route == 3) |
| 41 |
{ |
| 42 |
cutscene_advance(); |
| 43 |
} |
| 44 |
else |
| 45 |
{ |
| 46 |
cutscene_instance_create(obj_pl.x, obj_pl.y, 1168); |
| 47 |
obj_player_npc.sprite_index = spr_clover_chute_shakeoff; |
| 48 |
obj_player_npc.action_sprite = true; |
| 49 |
obj_player_npc.image_speed = 0; |
| 50 |
} |
| 51 |
obj_pl.direction = 270; |
| 52 |
break; |
| 53 |
case 11: |
| 54 |
if (draw_alpha > 0) |
| 55 |
{ |
| 56 |
draw_alpha -= 0.05; |
| 57 |
} |
| 58 |
else |
| 59 |
{ |
| 60 |
cutscene_advance(); |
| 61 |
if (global.route == 3) |
| 62 |
cutscene_advance(13); |
| 63 |
} |
| 64 |
break; |
| 65 |
case 12: |
| 66 |
cutscene_npc_action_sprite(1168, 2776, 1, 0); |
| 67 |
break; |
| 68 |
case 13: |
| 69 |
scr_radio_restart(); |
| 70 |
cutscene_end(); |
| 71 |
break; |
| 72 |
} |