1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
switch (scene) |
4 |
{ |
5 |
case 1: |
6 |
cutscene_sfx_play(316, 1); |
7 |
break; |
8 |
case 2: |
9 |
cutscene_wait(0.5); |
10 |
break; |
11 |
case 3: |
12 |
cutscene_sfx_play(317, 1); |
13 |
break; |
14 |
case 4: |
15 |
cutscene_wait(0.5); |
16 |
break; |
17 |
case 5: |
18 |
footstep_counter -= 1; |
19 |
if (footstep_counter <= 0) |
20 |
cutscene_advance(); |
21 |
else |
22 |
cutscene_advance(1); |
23 |
break; |
24 |
case 6: |
25 |
cutscene_wait(1); |
26 |
break; |
27 |
case 7: |
28 |
if (room == rm_steamworks_05b) |
29 |
cutscene_sfx_play(578, 1); |
30 |
else |
31 |
cutscene_sfx_play(373, 1); |
32 |
break; |
33 |
case 8: |
34 |
cutscene_wait(0.5); |
35 |
break; |
36 |
case 9: |
37 |
cutscene_advance(); |
38 |
break; |
39 |
case 10: |
40 |
if (global.route == 3) |
41 |
{ |
42 |
cutscene_advance(); |
43 |
} |
44 |
else |
45 |
{ |
46 |
cutscene_instance_create(obj_pl.x, obj_pl.y, 1168); |
47 |
obj_player_npc.sprite_index = spr_clover_chute_shakeoff; |
48 |
obj_player_npc.action_sprite = true; |
49 |
obj_player_npc.image_speed = 0; |
50 |
} |
51 |
obj_pl.direction = 270; |
52 |
break; |
53 |
case 11: |
54 |
if (draw_alpha > 0) |
55 |
{ |
56 |
draw_alpha -= 0.05; |
57 |
} |
58 |
else |
59 |
{ |
60 |
cutscene_advance(); |
61 |
if (global.route == 3) |
62 |
cutscene_advance(13); |
63 |
} |
64 |
break; |
65 |
case 12: |
66 |
cutscene_npc_action_sprite(1168, 2776, 1, 0); |
67 |
break; |
68 |
case 13: |
69 |
scr_radio_restart(); |
70 |
cutscene_end(); |
71 |
break; |
72 |
} |