| 1 | if (state == 1) |
| 2 | { |
| 3 | if (vspeed == 0) |
| 4 | vspeed = -4; |
| 5 | if (bbox_bottom < 120) |
| 6 | { |
| 7 | state = 2; |
| 8 | vspeed = 0; |
| 9 | depth = 1000006; |
| 10 | } |
| 11 | } |
| 12 | if (state == 2) |
| 13 | { |
| 14 | vspeed += 0.25; |
| 15 | if (bbox_top > 180) |
| 16 | { |
| 17 | instance_destroy(); |
| 18 | instance_destroy(obj_steamworks_mo_flame); |
| 19 | exit; |
| 20 | } |
| 21 | } |
| 22 | if (state > 0) |
| 23 | { |
| 24 | if (instance_exists(obj_steamworks_mo_flame)) |
| 25 | { |
| 26 | obj_steamworks_mo_flame.vspeed = vspeed; |
| 27 | obj_steamworks_mo_flame.depth = depth - 1; |
| 28 | } |
| 29 | } |