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gml_Object_obj_surface_drawer_Create_0

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1
var box = 3154;
2
global.attack_surface = -1;
3
global.attack_surface_width = box.sprite_width - 8;
4
global.attack_surface_height = box.sprite_height - 8;
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global.attack_surface_x = box.x - (global.attack_surface_width * 0.5);
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global.attack_surface_y = box.y - (global.attack_surface_height * 0.5);