Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_sworks_32_mail_cutscene_Collision_obj_pl

(view raw script w/o annotations or w/e)
1
scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() { global.cutscene = true; obj_pl.state = scr_frozen_state; obj_pl.image_index = 0; obj_pl.image_speed = 0; }
();
2
scr_radio_fade
scr_radio_fade

function scr_radio_fade(arg0, arg1) { var fade_vol = arg0; var fade_len = arg1; with (obj_radio) audio_sound_gain(current_song, fade_vol, fade_len); }
(0, 500);
3
instance_create_depth(350, camera_get_view_y(view_camera[0]) - (camera_get_view_height(view_camera[0]) * 0.5) - 40, -300, obj_mail_whale_steamworks_32);
4
instance_destroy();