Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_tellyvis_body_a_Create_0

(view raw script w/o annotations or w/e)
1
starting_point_x = x;
2
starting_point_y = y;
3
starting_point_xscale = image_xscale;
4
starting_point_yscale = image_yscale;
5
draw_position_x = starting_point_x;
6
draw_position_y = starting_point_y;
7
draw_position_xscale = starting_point_xscale;
8
draw_position_yscale = starting_point_yscale;
9
damage_disjoint_x = 0;
10
damage_disjoint_y = 0;
11
damage_disjoint_count = 0;
12
no_loop_damage_disjoint_count = false;
13
no_loop_create_clouds = false;
14
animating = false;
15
image_speed = 0;
16
image_index = 0;
17
image_xscale = 1;
18
image_yscale = 1;
19
tellyvis_face_change = false;
20
tellyvis_face_next = 3225;
21
tellyvis_face_next_stored = 3225;
22
tellyvis_face_current = 3225;
23
tellyvis_face_default = 3225;
24
tellyvis_face_frame = 0;
25
tellyvis_draw_face = true;
26
enemy_hurt_noise = 573;
27
enemy_hurt_pitch = 0.6;