| 1 |
starting_point_x = x; |
| 2 |
starting_point_y = y; |
| 3 |
starting_point_xscale = image_xscale; |
| 4 |
starting_point_yscale = image_yscale; |
| 5 |
draw_position_x = starting_point_x; |
| 6 |
draw_position_y = starting_point_y; |
| 7 |
draw_position_xscale = starting_point_xscale; |
| 8 |
draw_position_yscale = starting_point_yscale; |
| 9 |
damage_disjoint_x = 0; |
| 10 |
damage_disjoint_y = 0; |
| 11 |
damage_disjoint_count = 0; |
| 12 |
no_loop_damage_disjoint_count = false; |
| 13 |
no_loop_create_clouds = false; |
| 14 |
animating = false; |
| 15 |
image_speed = 0; |
| 16 |
image_index = 0; |
| 17 |
image_xscale = 1; |
| 18 |
image_yscale = 1; |
| 19 |
tellyvis_face_change = false; |
| 20 |
tellyvis_face_next = 3225; |
| 21 |
tellyvis_face_next_stored = 3225; |
| 22 |
tellyvis_face_current = 3225; |
| 23 |
tellyvis_face_default = 3225; |
| 24 |
tellyvis_face_frame = 0; |
| 25 |
tellyvis_draw_face = true; |
| 26 |
enemy_hurt_noise = 573; |
| 27 |
enemy_hurt_pitch = 0.6; |