scr_battle_core_directory_action_2_namefunction
scr_battle_core_directory_action_2_name(arg0, arg1)
{
var battle_enemy_name;
if (global.battling_boss == true)
{
battle_enemy_name = global.battle_enemy_name;
if (global.action_2_important == true)
draw_set_color(global.action_2_color);
else
draw_set_color(c_white);
}
else
{
var act_number = global.act_number;
switch (act_number)
{
case 1:
battle_enemy_name = global.battle_enemy_name_1;
if (global.action_2_important == true)
draw_set_color(global.action_2_color);
else
draw_set_color(c_white);
break;
case 2:
battle_enemy_name = global.battle_enemy_name_2;
if (global.action_2_important_2 == true)
draw_set_color(global.action_2_color_2);
else
draw_set_color(c_white);
break;
case 3:
battle_enemy_name = global.battle_enemy_name_3;
if (global.action_2_important_3 == true)
draw_set_color(global.action_2_color_3);
else
draw_set_color(c_white);
break;
default:
battle_enemy_name = global.battle_enemy_name_1;
if (global.action_2_important == true)
{
draw_set_color(global.action_2_color);
break;
}
draw_set_color(c_white);
}
}
var game_mode = global.game_mode;
if (game_mode == "customs")
{
if (battle_enemy_name == "craniex")
{
battle_menu_option_x = obj_dialogue_box_battle.x + arg0;
battle_menu_option_y = obj_dialogue_box_battle.y + arg1;
battle_menu_option_string = "* Insult";
script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options);
}
else if (battle_enemy_name == "ms mettaton")
{
var turns_passed = global.turns_passed;
if (turns_passed > 4)
{
battle_menu_option_x = obj_dialogue_box_battle.x + arg0;
battle_menu_option_y = obj_dialogue_box_battle.y + arg1;
battle_menu_option_string = "* Ogle";
script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options);
}
}
}
else if (game_mode == "yellow")
{
if (battle_enemy_name == "froggit intro")
{
battle_menu_option_x = obj_dialogue_box_battle.x + arg0;
battle_menu_option_y = obj_dialogue_box_battle.y + arg1;
battle_menu_option_string = "* Threat";
script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options);
}
else if (battle_enemy_name == "flier a" || battle_enemy_name == "flier b" || battle_enemy_name == "flier c")
{
battle_menu_option_x = obj_dialogue_box_battle.x + arg0;
battle_menu_option_y = obj_dialogue_box_battle.y + arg1;
battle_menu_option_string = "* Compliment";
script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options);
}
else if (battle_enemy_name == "penilla a" || battle_enemy_name == "penilla b")
{
battle_menu_option_x = obj_dialogue_box_battle.x + arg0;
battle_menu_option_y = obj_dialogue_box_battle.y + arg1;
battle_menu_option_string = "* Distract";
script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options);
}
else if (battle_enemy_name == "sweet corn a" || battle_enemy_name == "sweet corn b")
{
battle_menu_option_x = obj_dialogue_box_battle.x + arg0;
battle_menu_option_y = obj_dialogue_box_battle.y + arg1;
battle_menu_option_string = "* Hug";
script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options);
}
else if (battle_enemy_name == "crispy scroll a")
{
...