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gml_Object_obj_text_battle_move_selected_action_2_Draw_0

(view raw script w/o annotations or w/e)
1
draw_set_font(global.font_type_text);
2
draw_set_halign(fa_left);
3
draw_set_valign(fa_top);
4
scr_battle_core_directory_action_2_name
scr_battle_core_directory_action_2_name

function scr_battle_core_directory_action_2_name(arg0, arg1) { var battle_enemy_name; if (global.battling_boss == true) { battle_enemy_name = global.battle_enemy_name; if (global.action_2_important == true) draw_set_color(global.action_2_color); else draw_set_color(c_white); } else { var act_number = global.act_number; switch (act_number) { case 1: battle_enemy_name = global.battle_enemy_name_1; if (global.action_2_important == true) draw_set_color(global.action_2_color); else draw_set_color(c_white); break; case 2: battle_enemy_name = global.battle_enemy_name_2; if (global.action_2_important_2 == true) draw_set_color(global.action_2_color_2); else draw_set_color(c_white); break; case 3: battle_enemy_name = global.battle_enemy_name_3; if (global.action_2_important_3 == true) draw_set_color(global.action_2_color_3); else draw_set_color(c_white); break; default: battle_enemy_name = global.battle_enemy_name_1; if (global.action_2_important == true) { draw_set_color(global.action_2_color); break; } draw_set_color(c_white); } } var game_mode = global.game_mode; if (game_mode == "customs") { if (battle_enemy_name == "craniex") { battle_menu_option_x = obj_dialogue_box_battle.x + arg0; battle_menu_option_y = obj_dialogue_box_battle.y + arg1; battle_menu_option_string = "* Insult"; script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options); } else if (battle_enemy_name == "ms mettaton") { var turns_passed = global.turns_passed; if (turns_passed > 4) { battle_menu_option_x = obj_dialogue_box_battle.x + arg0; battle_menu_option_y = obj_dialogue_box_battle.y + arg1; battle_menu_option_string = "* Ogle"; script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options); } } } else if (game_mode == "yellow") { if (battle_enemy_name == "froggit intro") { battle_menu_option_x = obj_dialogue_box_battle.x + arg0; battle_menu_option_y = obj_dialogue_box_battle.y + arg1; battle_menu_option_string = "* Threat"; script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options); } else if (battle_enemy_name == "flier a" || battle_enemy_name == "flier b" || battle_enemy_name == "flier c") { battle_menu_option_x = obj_dialogue_box_battle.x + arg0; battle_menu_option_y = obj_dialogue_box_battle.y + arg1; battle_menu_option_string = "* Compliment"; script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options); } else if (battle_enemy_name == "penilla a" || battle_enemy_name == "penilla b") { battle_menu_option_x = obj_dialogue_box_battle.x + arg0; battle_menu_option_y = obj_dialogue_box_battle.y + arg1; battle_menu_option_string = "* Distract"; script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options); } else if (battle_enemy_name == "sweet corn a" || battle_enemy_name == "sweet corn b") { battle_menu_option_x = obj_dialogue_box_battle.x + arg0; battle_menu_option_y = obj_dialogue_box_battle.y + arg1; battle_menu_option_string = "* Hug"; script_execute(scr_draw_text_effect_twitchy_textbox_battle_menu_options); } else if (battle_enemy_name == "crispy scroll a") { ...
(68, 52);