1 |
var buy_shop_screen_number = global.buy_shop_screen_number; |
2 |
draw_set_font(fnt_battle); |
3 |
draw_set_color(c_white); |
4 |
draw_set_halign(fa_left); |
5 |
draw_set_valign(fa_top); |
6 |
draw_text(obj_main_screen_shop.x + 230, obj_main_screen_shop.y + 10, string_hash_to_newline("Buy it for#" + string(global.shop_gold_requirement[buy_shop_screen_number]) + "G ?")); |
7 |
draw_text(obj_main_screen_shop.x + 250, obj_main_screen_shop.y + 50, string_hash_to_newline("Yes")); |
8 |
draw_text(obj_main_screen_shop.x + 250, obj_main_screen_shop.y + 65, string_hash_to_newline("No")); |