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gml_Object_obj_text_sell_confirmation_shop_Draw_0

(view raw script w/o annotations or w/e)
1
var sell_shop_screen_number = global.sell_shop_screen_number;
2
draw_set_font(fnt_battle);
3
draw_set_color(c_white);
4
draw_set_halign(fa_left);
5
draw_set_valign(fa_top);
6
draw_text(obj_talk_screen_shop.x + 30, obj_talk_screen_shop.y + 10, string_hash_to_newline("* Will you sell the " + global.item_slot[sell_shop_screen_number] + "?"));
7
draw_text(obj_talk_screen_shop.x + 60, obj_talk_screen_shop.y + 95, string_hash_to_newline("Yes"));
8
draw_set_halign(fa_right);
9
draw_text(obj_talk_screen_shop.bbox_right - 60, obj_talk_screen_shop.y + 95, string_hash_to_newline("No"));
10
draw_set_halign(fa_left);