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gml_Object_obj_toy_gun_circle_Create_0

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small_circle = 64;
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outline = 120;
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shrink = true;
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switch (global.player_weapon_modifier)
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{
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    case "Silver Ammo":
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        shrink_speed = 9;
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        break;
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    default:
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        shrink_speed = 6;
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}
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color[0] = c_white;
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color[1] = c_black;
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color_number = 0;
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cursor_color = color[0];
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outline_color = color[1];
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color_alt_speed = 0.2;
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color_alt_max = 1;
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color_alt_total = 0;
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shot_type = "nothing";
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button_pressed = false;
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no_loop = false;
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hit_object = 2911;