1 | surface_room_original = surface_create(surface_get_width(application_surface), surface_get_height(application_surface)); |
2 | surface_copy(surface_room_original, 0, 0, application_surface); |
3 | mask_image_speed = 0.5; |
4 | mask_image_index = 0; |
5 | newRoom = 7; |
6 | xx = 0; |
7 | yy = 0; |
8 | alarm[0] = 1; |
9 | depth = -9999; |