1 | fadealpha = 0; |
2 | newRoom = 0; |
3 | fadespeed = 1; |
4 | alarm[0] = fadespeed; |
5 | yy = 0; |
6 | xx = 0; |
7 | fadein = false; |
8 | scene = 0; |
9 | if (instance_exists(obj_pl)) |
10 | { |
11 | x = obj_pl.x; |
12 | y = obj_pl.y; |
13 | } |
14 | else |
15 | { |
16 | x = xx; |
17 | } |
18 | y = yy; |
19 | sw = false; |
20 | new_room = 0; |
21 | new_route = 1; |