| 1 | fadealpha = 0; |
| 2 | newRoom = 0; |
| 3 | fadespeed = 1; |
| 4 | alarm[0] = fadespeed; |
| 5 | yy = 0; |
| 6 | xx = 0; |
| 7 | fadein = false; |
| 8 | scene = 0; |
| 9 | if (instance_exists(obj_pl)) |
| 10 | { |
| 11 | x = obj_pl.x; |
| 12 | y = obj_pl.y; |
| 13 | } |
| 14 | else |
| 15 | { |
| 16 | x = xx; |
| 17 | } |
| 18 | y = yy; |
| 19 | sw = false; |
| 20 | new_room = 0; |
| 21 | new_route = 1; |