1 | image_angle += ((57.2957836029062 * rotation_speed * 1000) / room_speed / sin_timer); |
2 | y -= sin(current_time / sin_timer); |
3 | image_yscale = ((1 + abs(sin(current_time / 2 / sin_timer))) * 0.3) + 0.4; |
4 | x -= (((1 + abs(sin(current_time / 2 / sin_timer))) * 0.5) + xspeed); |
5 | if (x < -30) |
6 | instance_destroy(); |