| 1 |
with (obj_pl) |
| 2 |
{ |
| 3 |
if (place_meeting(x, y, obj_water_collider)) |
| 4 |
{ |
| 5 |
if (other.active == false) |
| 6 |
{ |
| 7 |
other.active = true; |
| 8 |
audio_play_sound(snd_splash, 1, 0); |
| 9 |
} |
| 10 |
} |
| 11 |
else |
| 12 |
{ |
| 13 |
other.active = false; |
| 14 |
} |
| 15 |
} |
| 16 |
if (active == true) |
| 17 |
global.player_sprites = "water"; |
| 18 |
else |
| 19 |
global.player_sprites = "dunescave"; |
| 20 |
if (!instance_exists(obj_martlet_follower)) |
| 21 |
exit; |
| 22 |
with (obj_martlet_follower) |
| 23 |
{ |
| 24 |
if (place_meeting(x, y, obj_water_collider)) |
| 25 |
{ |
| 26 |
if (sprites_water_override == false) |
| 27 |
{ |
| 28 |
sprites_water_override = true; |
| 29 |
audio_play_sound(snd_splash, 1, 0); |
| 30 |
} |
| 31 |
} |
| 32 |
else |
| 33 |
{ |
| 34 |
sprites_water_override = 2; |
| 35 |
} |
| 36 |
} |