1 |
with (obj_pl) |
2 |
{ |
3 |
if (place_meeting(x, y, obj_water_collider)) |
4 |
{ |
5 |
if (other.active == false) |
6 |
{ |
7 |
other.active = true; |
8 |
audio_play_sound(snd_splash, 1, 0); |
9 |
} |
10 |
} |
11 |
else |
12 |
{ |
13 |
other.active = false; |
14 |
} |
15 |
} |
16 |
if (active == true) |
17 |
global.player_sprites = "water"; |
18 |
else |
19 |
global.player_sprites = "dunescave"; |
20 |
if (!instance_exists(obj_martlet_follower)) |
21 |
exit; |
22 |
with (obj_martlet_follower) |
23 |
{ |
24 |
if (place_meeting(x, y, obj_water_collider)) |
25 |
{ |
26 |
if (sprites_water_override == false) |
27 |
{ |
28 |
sprites_water_override = true; |
29 |
audio_play_sound(snd_splash, 1, 0); |
30 |
} |
31 |
} |
32 |
else |
33 |
{ |
34 |
sprites_water_override = 2; |
35 |
} |
36 |
} |