| 1 | clover_launch = 0; |
| 2 | if (global.route == 3) |
| 3 | sprite_index = spr_waterfall_clover_sit_overworld_yellow_geno; |
| 4 | image_speed = 0; |
| 5 | switch (room) |
| 6 | { |
| 7 | case rm_hotland: |
| 8 | sprite_index = spr_clover_sit_dark; |
| 9 | image_speed = 0.4; |
| 10 | break; |
| 11 | case rm_lava_tubes: |
| 12 | case rm_wildeast_cave: |
| 13 | sprite_index = spr_colver_wind; |
| 14 | if (global.route == 3) |
| 15 | sprite_index = spr_colver_wind_geno; |
| 16 | image_speed = 0.4; |
| 17 | break; |
| 18 | } |